![]() Added: Warning message when a definition in types.xml will be ignored. ![]() Added: “spawnsecondary” attribute to events.xml to define if the child should be spawning the secondary infected event.Added: “deloot” attribute to events.xml to define the amount of wanted dynamic events loot for a child instead of the default value.Added: Hundreds of static environment objects now have a config-class to be spawned by the server.Added: cfgeventgroups.xml to define groups of objects to spawn with dynamic events.Renamed the “Restart” button during unconsciousness to “Respawn”.Controller sensitivity options are now visible even when mouse and keyboard is enabled ( ).Adjusted colors of all raincoat-based armbands.Adjusted the modern compass to be more readable in sunlight.Animations of character symptoms do not conflict with other animations any more.Adjusted positions of rifles in the shoulder slots to reduce clipping with the character.Keybinding menu now has inputs split into several categories to make it easier to navigate (PC).Halved the damage to cooking gear while cooking ( ).The sharpened wooden stick can now cause bleeding on targets.Decreased the inventory size of binoculars from 3×3 to 2×2.Reduced the weight of the Handheld and Field Transceivers ( ).It’s now possible to skin dead chickens, rabbits, carps and mackerels with the screwdriver.Rotten meat now gets burned when smoked.Increased base building resistance against explosive damage.PlayStation: Removed falsely displayed “Choose Account” button.PlayStation: Sea water would disappear on low tide.Food did not lose quantity when being roasted on a stick.Food lost quantity when baked with lard.Brooms would recover health after stopping burning ( ).Plants missed their name widget during growing stages.Fixed an animation glitch related to going prone.Change of the control scheme was not saved after restart ( ).Ownership of the Livonia DLC was not correctly reflected in the main menu.Multiple flash-bangs in a row would eventually stop impacting the character.Cooking slots in the oven took different amounts of time to cook ( ).Jumping with two-handed rifles could result in stretched arms.Fixed some issues that would result in skipping animations.Reloading while freezing could result in animations glitching.Items would float when taking them into hands with a wounded character.It was possible to unpin grenades silently ( – private, – private).Stick was held badly when roasting meat over fires ( ).Bus wreck model was levitating slightly ( ).Skater infected gave a metal sound when hit against the head.Fixed an issue that prevented military infected from spawning with EGD-5 grenades.The animation of drawing a pistol from the holster would twitch unnaturally.Improved textures of the spear variants.The Bizon was spawning with the 1PN51 night-vision scope ( ).Adjusted rag cover clothes to reduce clipping with other clothing items.It was easily possible to get stuck in the stairs of the castle tower.Fixed several instances of headgear clipping with character heads. ![]()
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